package com.vmss.cspider.entity;

public class CPICEntity {
	
	public int siteId;					//网站ID
	
	
	public int provinceCode;
	public int cityCode;
	public int claim;					//理赔次数		
	public int isCpic;					//是否老用户		0/1
	public int isNewCar;				//是否新车		0/1
	public int seatCount;				//几座			2/4/5/6/7
	
	public double vehiclePrice;			//车价
	
	public double third_response;		//第三者责任险
	public double car_damage;			//车辆损失险
	public double driver_response;		//车上司机责任险
	public double passager_response;	//车上乘客责任险
	public double robbery_loss;			//全车盗抢损失险
	public double third_nodedutible;	//三责险不计免赔
	public double robbery_nodedutible;	//全车盗抢险不计免赔
	public double paint_single;			//车身油漆单独损伤险
	public double car_damage_nodedutible;//车损险不计免赔
	public double person_nodedutible;	//车上人员责任险不计免赔
	public double paint_single_nodedutible;//车身油漆单独损伤险不计免赔
	
	//TODO	要不要此字段？？
	public double all_price;			//总保费
	
	public int getSiteId() {
		return siteId;
	}
	public void setSiteId(int siteId) {
		this.siteId = siteId;
	}
	public int getProvinceCode() {
		return provinceCode;
	}
	public void setProvinceCode(int provinceCode) {
		this.provinceCode = provinceCode;
	}
	public int getCityCode() {
		return cityCode;
	}
	public void setCityCode(int cityCode) {
		this.cityCode = cityCode;
	}
	public int getClaim() {
		return claim;
	}
	public void setClaim(int claim) {
		this.claim = claim;
	}
	public int getIsCpic() {
		return isCpic;
	}
	public void setIsCpic(int isCpic) {
		this.isCpic = isCpic;
	}
	public int getIsNewCar() {
		return isNewCar;
	}
	public void setIsNewCar(int isNewCar) {
		this.isNewCar = isNewCar;
	}
	public int getSeatCount() {
		return seatCount;
	}
	public void setSeatCount(int seatCount) {
		this.seatCount = seatCount;
	}
	public double getVehiclePrice() {
		return vehiclePrice;
	}
	public void setVehiclePrice(double vehiclePrice) {
		this.vehiclePrice = vehiclePrice;
	}
	public double getThird_response() {
		return third_response;
	}
	public void setThird_response(double thirdResponse) {
		third_response = thirdResponse;
	}
	public double getCar_damage() {
		return car_damage;
	}
	public void setCar_damage(double carDamage) {
		car_damage = carDamage;
	}
	public double getDriver_response() {
		return driver_response;
	}
	public void setDriver_response(double driverResponse) {
		driver_response = driverResponse;
	}
	public double getPassager_response() {
		return passager_response;
	}
	public void setPassager_response(double passagerResponse) {
		passager_response = passagerResponse;
	}
	public double getRobbery_loss() {
		return robbery_loss;
	}
	public void setRobbery_loss(double robberyLoss) {
		robbery_loss = robberyLoss;
	}
	public double getThird_nodedutible() {
		return third_nodedutible;
	}
	public void setThird_nodedutible(double thirdNodedutible) {
		third_nodedutible = thirdNodedutible;
	}
	public double getRobbery_nodedutible() {
		return robbery_nodedutible;
	}
	public void setRobbery_nodedutible(double robberyNodedutible) {
		robbery_nodedutible = robberyNodedutible;
	}
	public double getPaint_single() {
		return paint_single;
	}
	public void setPaint_single(double paintSingle) {
		paint_single = paintSingle;
	}
	public double getCar_damage_nodedutible() {
		return car_damage_nodedutible;
	}
	public void setCar_damage_nodedutible(double carDamageNodedutible) {
		car_damage_nodedutible = carDamageNodedutible;
	}
	public double getPerson_nodedutible() {
		return person_nodedutible;
	}
	public void setPerson_nodedutible(double personNodedutible) {
		person_nodedutible = personNodedutible;
	}
	public double getPaint_single_nodedutible() {
		return paint_single_nodedutible;
	}
	public void setPaint_single_nodedutible(double paintSingleNodedutible) {
		paint_single_nodedutible = paintSingleNodedutible;
	}
	public double getAll_price() {
		return all_price;
	}
	public void setAll_price(double allPrice) {
		all_price = allPrice;
	}

	
	
}
